
- #Forza motorsport 4 xbox one drivers#
- #Forza motorsport 4 xbox one trial#
- #Forza motorsport 4 xbox one series#
There are also further modes available such as the Track Day, which dynamically generates new cars and allocates them around the track, effectively giving you an "unlimited" amount of rivals to pass. In single-player we've seen up to 12 cars being supported so far, while online moves that up to 16.


While we would have loved a locked 4x in all game modes, the chances are that the processing cycles simply weren't there to spare. On the right we see much the same scene but with the additional overhead of CPU cars to process - here anti-aliasing is the same 2x implementation we saw in previous Forza titles.
#Forza motorsport 4 xbox one trial#
On the left we see 4x MSAA during a time trial race (the edge of the windscreen gives us our best look at the multi-sampling). From a rendering perspective, the game still operates at native 720p, but the locked 2x multi-sample anti-aliasing of the previous Forza titles has been altered to allow for an improved 4x MSAA implementation which we think is tied into the game mode selected: time-trial gives better edge-smoothing, while the more processing intensive race modes seem to be using the same 2x solution. However, the iterative improvements Turn 10 has made to its engine are hugely impressive nonetheless. The Xbox 360 is now a mature platform, developers are highly familiar with the architecture and it's safe to say that generational leaps in quality are no longer possible. The revelatory boost in the quality of the car models and environments between the last two games simply couldn't be replicated to anything like the same scale - and we're probably right in thinking that the new game shares much with its predecessor in terms of environments and existing car models. Upon first loading up the game, you may be forgiven for thinking that little has changed from 2009's Forza Motorsport 3. HOMESTEAD MIAMI SPEEDWAY (OVAL 1.Turn 10 is back and Forza Motorsport is better than ever before - bigger, newer, shinier and with a whole host of technical achievements to enjoy both in terms of the visuals and the core driving simulation. LIME ROCK CIRCUIT (FULL 1.50 MILES)(40 LAPS) INDIANAPOLIS MOTOR SPEEDWAY (BRICKYARD 2.50 MILES)(160 LAPS)ĪUTODROME NAZIONALE MONZA CIRCUIT (FULL 3.60 MILES)(20 LAPS)ĬIRCUIT de CATALUNYA CIRCUIT (GP 2.89 MILES)(24 LAPS)ĬIRCUIT OF THE AMERICAS (GP 3.43 MILES)(25 LAPS) WATKINS GLEN CIRCUIT (SHORT 2.49 MILES)(30 LAPS) TOP GEAR WEST CIRCUIT (TRI-OVAL 0.80 MILES)(50 LAPS)ĬIRCUIT de SPA-FRANCORCHAMPS CIRCUIT (FULL 4.35 MILES(15 LAPS)

SONOMA CIRCUIT (SHORT 1.99 MILES)(20 LAPS)ĭAYTONA INTERNATIONAL SPEEDWAY (TRI-OVAL 2.50 MILES)(60 LAPS) ROAD ATLANTA CIRCUIT (FULL 2.54 MILES)(40 LAPS) HOMESTEAD MIAMI SPEEDWAY (OVAL 1.50 MILES)(67 LAPS) INDIANAPOLIS MOTOR SPEEDWAY (BRICKYARD 2.50 MILES)(80 LAPS)īATHURST MOUNT PANORAMA (MP 3.86 MILES)(26 LAPS) WATKINS GLEN CIRCUIT (FULL 3.37 MILES)(24 LAPS) YAS MARINA CIRCUIT (FULL 3.45 MILES)(20 LAPS) Nürburgring CIRCUIT (GP 3.20 MILES)(20 LAPS) The Pinnacle of International Stock Car RacingĭAYTONA INTERNATIONAL SPEEDWAY (TRI-OVAL 2.50 MILES)(50 LAPS)
#Forza motorsport 4 xbox one series#
XBOX ONE NASCAR International Forza Performance Series To keep the closest racing and points system possible for the most competitive racing
#Forza motorsport 4 xbox one drivers#
Register Team Name, Manufacturer, Drivers with numbers, Alternates If you spin on your own and do not effect anyone there is no yellow.

For caution flags, if you get spun or deliberately crashed then call out caution or yellow flag. If at a road course we will stop before the last turn to let anyone who has pitted catch up to the group and get our lineup correct for the restart. Restarts will be double file, with the leaders choice on inside or outside. If someone jumps then we will restart again. All starts and restarts will start with the leaders at the start finish line. Races are all 20-50 laps depending on track. Open Setups for Ovals, and Road Courses (open for discussion)ĭirty Drivers will be voted out, Drive Smart,Patient, and use your head! Brakes, Weight, Tire Width, DriveTrain upgrades are allowed Car Restriction R 880 Stock Powertrain – NO ENGINE UPGRADES or WHEEL UPGRADES! Possible Team points depending on number of racers and teams.Īll team drivers must run the same manufacturer.Īll Drivers will get many chances before a ban, a mistake is a mistake and rubbin is racing! we are all one no one is better than the other so if there is an issue we will all vote for the outcome. Alternates are accepted to keep points coming in for your team. Teams: Only 4 drivers to a team to start a race. Driver Capacity is unlimited, However only 24 cars can start a race. The Virtual Racing Leagues: XBOX ONE NASCAR International Forza Performance Series
